Tuesday, February 21, 2012

Patterns and Infrastructures


 Today I wrote down some of the patterns I observed from my previous brainstorming. Overall I documented 7 patterns: 

  1. The project should encourage ambient play
  2. The project should be encountered in passing or by chance
  3. The project should utilize an existing infrastructure
  4. The project should ultimately strengthen a specific neighborhood 
  5. The project should have a bigger goal than simple play such as scoring, points, badges, achievements, etc.
  6. The project should encourage subtle mingling and person to person interaction
  7. The project should explore a mixture of low and high technologies







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