Friday, November 25, 2011

Revised Feedback Session



I've gone through each scenario and prepared it for the research session. Next steps: Create the prototypes, recruit participants, and make appointments!




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Scavenger Hunt Race

Main Feedback
    • Would people want to collaborate with their neighborhood if they shared a common enemy (an other neighborhood)?
Prototype
    • List
    • Flyer
    • visualization of data
Process
    • Show Flyer, Would you want to participate? Why?
    • Show List, What if it were things you find in your everyday routine?
    • Show Visualization, Would this encourage you to participate more?


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Guessing Game, Who’s the Neighbor?

Main Feedback
    • If people were paired up by a system, would they be likely to start a conversation or even a friendship?
Prototype
    • Letter
    • Catalog
Process
    • Explain game
    • Show Catalog, Would you want your profile to be included in this?
    • Show Letter, Would you want to learn more? Would you keep up a conversation? Would you feel comfortable becoming friends? What would you write about yourself to someone?


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Fill in the Blank Puzzle

Main Feedback
    • Do people respond better and participate more within their community if events, neighbors, and businesses were personalized and well visualized?
Prototype
    • Visualization Before (empty)
    • Quiz of all of the businesses and people you would like to get to know
    • Visualization After
Process
    • Show Visualization after, explain tool
    • Show quiz, Would you want to learn about new businesses that you don’t use?
    • Show visualization before, What would you put on your map? Would this be useful for businesses? People? Events? When would this be useful for you?


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Ice Breaker

Main Feedback
    • Would people talk to each other if they are given the proper cues?
Prototype
    • Screen Notification
    • Photo and Quest screen (have 5 quests for participant to choose from)
Process
    • Show Phone and explain it’s a mobile app called ice breaker that helps you meet neighbors who are near by
    • Show notification, If you were at a cafĂ© and received this notification, would you want to learn more, or would you ignore it?
    • Show profile and quest, Would you follow through this quest? If not, what kind of quest would you follow? Would this be fun? Would you feel comfortable meeting someone this way?

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Scoring Mechanism and Rewards

Main Feedback
    • Do people need a realistic motivation (i.e. money) to encourage them to play games?
Prototype
    • Points or Tokens
    • Gift Certificate, split in half
Process
    • Explain the game has already been played
    • Show Tokens, Would you want to exchange these for a gift certificate?
    • Show gift certificate, Would you want to use this even if you were required to share it? Would you go out of your way to not share it (selling it, paying the other neighbor off, etc.)


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Collaborative Construction Game

Main Feedback
    • Would people bond by building something together? Do people want to help out their community if the opportunity is presented to them in a fun way?
Prototype
    • Image of color by numbers mural
Process
    • Show image and explain task
    • Ask if they would like to participate, why?
    • Ask what other construction is needed in their neighborhood
    • Ask if this should be turned into a game, with points or some kind of reward

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Community Portal

Main Feedback
    • Would people want a virtual space where they can communicate and self-organize as a community? What do people want to make public to their neighbors?
Prototype
    • Conceptual Model 
    • Unfinished profile
    • List of Features (each feature on a different post-it
Process
    • Show conceptual model, explain concept
    • Show unfinished website and list of features, Which features would you like to see in this community portal?, Why?
    • Show unfinished profile, What would you feel comfortable putting on your profile and making public to your neighbors?
    • Would you use this if it were a new website? If it were a platform on Facebook?

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Notification System for Short, Low Commitment Games

Main Feedback
    • Would people be more motivated to play games if they received weekly triggers or reminders to do so?
Prototype
    • Calendar
    • Phone Notification
    • List of games (Turn everyday into games)
Process
    • Show calendar, explain concept
    • Show examples of games, ask if they would likely participate
    • Show phone notification, Would they respond? Ignore? Would they pass it off as spam? How often should they be notified? (what’s not too much or too little?)

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Ludic Distraction for Ambient Familiarity

Main Feedback
    • Would people be likely to introduce one another if there were an interesting conversation piece? Would people feel safer or more attached to their community if they recognized their neighbors?
Prototype
    • Table top 
    • Screens: bubbles, Tic-tac-toe, choose game screen
    • Map with placement of table tops
Process
    • Show map, explain concept
    • Show bubble screen, Would you want to interact with this?
    • Show video capture of neighbor, Would you continue playing if you could video chat during? Would you feel safer in your neighborhood if you recognized most of the people who live around? Would you want to start a conversation with that person?
    • How would this work in different contexts?

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