Tuesday, November 22, 2011

Thesis Meeting

Between yesterday's group meeting and today's individual meeting with Nick and Gill, I feel like I'm finally ready to conduct these sessions and begin receiving feedback from people. The most helpful thing I discovered between the two meetings was the importance of writing down what the overall questions or feedback interest is that I'm looking for within each scenario. We were able to also establish a better language for each scenario:


  1. Community vs. Community   >   Scavenger Hunt Race
  2. One-to-One Matching   >   Guessing game, "Who's the Neighbor?"
  3. Personalized Communities   >   Fill in the Blank Puzzle
  4. Social Catalysts   >   Mini-Quest
  5. Economy   >   Scoring Mechanism and Rewards
  6. Building Things Together   >   Collaborative Construction Game
  7. Browse Neighbors   >   Community Portal
  8. Mini Games   >   Notification System for Low Commitment Games
  9. Installations for Play   >   Amusing Distraction for Ambient Familiarity

We also decided on an overall structure for presenting the ideas:
  1. Notification System (8)
  2. Fill in the Blank Puzzle (3)
  3. Community Portal (7)
  4. Collaborative Construction Game (6)
  5. Scavenger Hunt Race (1)
  6. Guessing Game (2)
  7. Mini-Quest (4)
  8. Scoring Mechanism and Rewards (5)
  9. Amusing Distraction for Ambient Familiarity (9)

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